|Prerequisites for Module|
Successful completion of Stage 2 or equivalent.
Aims of Module
To provide the student with the knowledge and skills needed to analyse users' interaction requirements in technological systems, and be able to design and evaluate for issues of general usability, sociological accessibility, and physical accessibility.
Learning Outcomes for Module
On completion of this module, students are expected to be able to:
||Examine, analyse and explain the relationship between user requirements, user centred design, and contemporary technology.|
||Examine, analyse and explain the relationship between user requirements and design practice.|
||Make use of a wide variety of academic and technical literature to outline compensatory strategies for issues of physical and sociological accessibility.|
||Develop appropriate design materials; taking into consideration user requirements, user centred design, and issues of accessibility.|
Indicative Module Content
Human factors and user requirements, design culture and technology, user centred design, accessibility and compensatory strategies, social, political and economic factors, current professional practice in design.
Indicative Student Workload
|Private Study||54||Mode of Delivery|
Key concepts are introduced and illustrated through the medium of lectures and practical labs, with allotted time for private study and personal research and further reading. A main emphasis of the course is student consideration of real-life user considerations, with presentation of coursework to a specified target audience. Visits from professionals in the field, face to face meetings with representative user groups, and visiting guest lectures may also form part of the curriculum.
||Learning Outcomes Assessed|
|Component 1 ||1,2,3,4|
Component 1 - Coursework assignment worth 100% of the total module assessment.
|1.||NORMAN, D. 2013. The Design of Everyday Things, revised and expanded edition. The MIT Press.|
|2.||KRUG, S. 2013. Don’t Make Me Think: A Common Sense Approach to Web Usability. New Riders.|
|3.||SHNEIDERMAN, B; PLAISANT, C.; COHEN, M; JACOBS, S., 2013. Designing the User Interface: Strategies for Effective Human-Computer Interaction. Pearson.|
|4.||COOPER, R., 2007. Design for Inclusivity: A Practical Guide to Accessible, Innovative and User-Centred Design. Gower.|