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MODULE DESCRIPTOR
Module Title
Software Design and Development
Reference CM1015 Version 4
Created September 2017 SCQF Level SCQF 7
Approved July 2007 SCQF Points 30
Amended September 2017 ECTS Points 15

Aims of Module
To provide the student with an introduction to the skills needed to design, develop and evaluate solutions to simple programming problems and to develop the student's proficiency in implementing and testing programs in a modern object oriented programming environment.

Learning Outcomes for Module
On completion of this module, students are expected to be able to:
1 Use systematic and structured approaches to design, develop an implement algorithms.
2 Recognise and discuss key concepts in object oriented programming.
3 Analyse simple requirements in order to identify the basis for an object oriented design.
4 Select and apply effective strategies for testing programs.
5 Write documentation to describe the design, testing and use of software.

Indicative Module Content
The module provides an introduction to the design and implementation of object oriented programs. Design techniques will follow structured programming principles using stepwise refinement to develop more complex algorithmic solutions. Implementation of designs will be in an appropriate development environment. Language syntax will cover fundamental data types, declarations and expressions, object concepts such as classes and instances (including visibility rules for instance and class members), methods, parameter passing mechanisms and arrays. Class construction from existing classes by composition and association will also be discussed. Indicative languages for programs are Java and Javascript. The module content will also emphasise appropriate coding style, testing techniques and strategies, and documentation standards.

Module Delivery
This module is lab-based and is delivered throughout the teaching session.

Indicative Student Workload Full Time Part Time
Contact Hours 120 N/A
Non-Contact Hours 180 N/A
Placement/Work-Based Learning Experience [Notional] Hours N/A N/A
TOTAL 300 N/A
Actual Placement hours for professional, statutory or regulatory body    

ASSESSMENT PLAN
If a major/minor model is used and box is ticked, % weightings below are indicative only.
Component 1
Type: Practical Exam Weighting: 100% Outcomes Assessed: 1, 2, 3, 4, 5
Description: A series of practical exams.

MODULE PERFORMANCE DESCRIPTOR
Explanatory Text
The calculation of the overall grade for this module is based on 100% weighting of Component 1. An overall minimum grade D is required to pass the module.
Module Grade Minimum Requirements to achieve Module Grade:
A To achieve an A, the student needs to achieve an A in Component 1
B To achieve a B, the student needs to achieve a B in Component 1
C To achieve a C, the student needs to achieve a C in Component 1
D To achieve a D, the student needs to achieve a D in Component 1
E To achieve an E, the student needs to achieve an E in Component 1
F To achieve an F, the student needs to achieve an F in Component 1
NS Non-submission of work by published deadline or non-attendance for examination

Module Requirements
Prerequisites for Module None, in addition to course entry requirements.
Corequisites for module None.
Precluded Modules None.

INDICATIVE BIBLIOGRAPHY
1 HAVERBEKE, MARIJN 2014 "Eloquent JavaScript: A Modern Introduction to Programming" No Starch Press, 2nd edition, 978-1-593-27584-6
2 DIONISIO, JOHN DAVID and TOAL, RAY 2011 "Programming With Javascript: Algorithms And Applications For Desktop And Mobile Browsers" Jones and Bartlett Learning, 978-0-763-78060-9
3 LIANG, Y. DANIEL 2013 "Introduction to Java Programming" Pearson, 978-0-273-77138-8
4 HORSTMANN, CAY (2013) "Big Java: Late Objects" Wiley, 978-1-118-08788-6


Robert Gordon University, Garthdee House, Aberdeen, AB10 7QB, Scotland, UK: a Scottish charity, registration No. SC013781