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MODULE DESCRIPTOR
Module Title
Leisure And Society
Reference CB2000 Version 3
Created February 2024 SCQF Level SCQF 8
Approved June 2022 SCQF Points 15
Amended April 2024 ECTS Points 7.5

Aims of Module
The aim of this module is to introduce and evaluate critical social issues in the leisure industries, and prepare students with the skills to construct theoretically informed arguments.

Learning Outcomes for Module
On completion of this module, students are expected to be able to:
1 To understand and evaluate the role of the social sciences in the leisure industries.
2 To examine contemporary social science issues and their relevancy to the leisure industries.
3 To construct theoretically informed arguments to appraise contemporary issues in the leisure industries.
4 To understand how to construct and deliver an academic debate.

Indicative Module Content
This module engages with the following content: introduction to the social sciences; leisure studies; leisure case studies in events, tourism and hospitality; contemporary social, cultural and/or environmental issues; critical debating skills; constructing an argument and defence. It engages students with UNESCO’s Education for Sustainable Development Systems Thinking, Critical Thinking, Collaboration and Self-awareness competencies in terms of recognising and understanding relationships between ideas, reflecting on our ideas and the perceptions of others, learning from others, understanding the needs, perspectives and actions of others, and facilitating collaborative and participatory problem solving through research and debate.

Module Delivery
Key concepts are delivered via interactive lectures, tutorials and a debating series. Readings will be provided to encourage students to further their understanding.

Indicative Student Workload Full Time Part Time
Contact Hours 36 N/A
Non-Contact Hours 114 N/A
Placement/Work-Based Learning Experience [Notional] Hours N/A N/A
TOTAL 150 N/A
Actual Placement hours for professional, statutory or regulatory body    

ASSESSMENT PLAN
If a major/minor model is used and box is ticked, % weightings below are indicative only.
Component 1
Type: Coursework Weighting: 100% Outcomes Assessed: 1, 2, 3, 4
Description: Group and Individual Portfolio Assessment

MODULE PERFORMANCE DESCRIPTOR
Explanatory Text
The calculation of the overall grade for this module is based on 100% weighting of C1. An overall minimum grade D is required to pass the module.
Module Grade Minimum Requirements to achieve Module Grade:
A The student needs to achieve an A in C1.
B The student needs to achieve an B in C1.
C The student needs to achieve an C in C1.
D The student needs to achieve an D in C1.
E The student needs to achieve an E in C1.
F The student needs to achieve an F in C1.
NS Non-submission of work by published deadline or non-attendance for examination

Module Requirements
Prerequisites for Module None.
Corequisites for module None.
Precluded Modules None.

INDICATIVE BIBLIOGRAPHY
1 Best, S., 2009. Leisure studies: Themes and perspectives. Sage.
2 Colander, D.C., & Hunt, E.F., 2019. Social Science: An Introduction to the Study of Society (17th ed.). Routledge.
3 Apostolopoulos, Y., Leivadi, S. and Yiannakis, A., 2013. The sociology of tourism: Theoretical and empirical investigations. Routledge.
4 Andrews, H. and Leopold, T., 2013. Events and the social sciences. Routledge.


Robert Gordon University, Garthdee House, Aberdeen, AB10 7QB, Scotland, UK: a Scottish charity, registration No. SC013781