Module Database Search


Module Title
User Participation And Engagement

Keywords
participation; engagement; digital curation

ReferenceBSM719
SCQF LevelSCQF 11
SCQF Points15
ECTS Points7.5
CreatedMarch 2013
ApprovedSeptember 2013
Amended
Version No.1

Prerequisites for Module

None.

Corequisite Modules

None.

Precluded Modules

None.

Aims of Module

To develop knowledge and understanding of managing user participation and engagement with digital assets

Learning Outcomes for Module

On completion of this module, students are expected to be able to:

1. Demonstrate knowledge of principles and theories of participation
2. Identify and analyse the needs of different user groups
3. Understand the use and integration of participatory technologies
4. Evaluate user participation initiatives and understand the impact of participation

Indicative Module Content

Challenges of involving users and identify needs of different communities (academic, heritage, business and third sector), Designing a strategy for participation, Inclusive design, analyse and understand technical factors (e.g. semantic linked open data, affective and persuasive technologies, social media), managing user involvement, evaluating participation, impacts and challenges of user participation

Indicative Student Workload

Contact Hours

Full TimeDistance Learning
Lectures
300
Online presentations and lectures
030
Tutorials
150

Directed Study

  
Directed reading
3030
Participation in online activities
015
Preparation for tutorials/online activities
1515

Private Study

  
Additional reading
1515
Assessment Preparation
3030
Private Study
1515

Mode of Delivery

Lectures, practical exercises, groupwork and tutorials.

Assessment Plan

Learning Outcomes Assessed
Component 1 1,2,3,4

A written assignment which assesses all learning outcomes of the module.

Indicative Bibliography

1.DOLGIN, A., 2012. Manifesto of the new economy: institutions and business models of the digital society. Berlin: Springer.
2.LINCKELS, S. and MEINEL, C., 2011. E-librarian service: user-friendly semantic search in digital libraries. Berlin: Springer.
3.OWEN, J.M., 2007. The scientific article in the age of digitization. Dordrecht: Springer.
4.RONCHI, A.M., 2009. ECulture: cultural content in the digital age. Berlin: London
5.MILLER, V., 2011. Understanding Digital Culture, Sage Publications Ltd
6.SONVILLA-WEISS, S., 2010. Mashup Cultures, New York : Springer-Verlag.
7.SCHROEDER, R., 2006, Avatars at work and play: collaboration and interaction in shared virtual environments, Dordrecht: Springer.


 

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