|Prerequisites for Module|
None in addition to SCQF 7 entry requirements or equivalent.
Aims of Module
To introduce students to the form, principles and techniques involved in planning, creating and editing short films. This will be in full video production and animation, filming/editing techniques.
Learning Outcomes for Module
On completion of this module, students are expected to be able to:
||Describe and demonstrate the main steps in sourcing, designing and building a short film/digital animation.|
||Develop an understanding of hybrid animation techniques.|
||Develop and improve their filming and editing skills.|
||Evaluate examples of animation/animators and short film/filmmakers designed for a range of purposes and audiences.|
Indicative Module Content
Gathering and interpreting requirements; audience considerations; directing; narrative film; animation tools; storyboards; project planning; video editing; storage, distribution and platform issues; animation; audio file formats; video file formats; image file formats.
Indicative Student Workload
|Private Reading/Lab-work||70||Mode of Delivery|
Lectures, workshops and supervised lab tutorials, background reading and practice in the design and build techniques that feature in the module. Students are expected to meet interim deadlines for planning and production steps, work carefully through the lab-work and interact regularly. In the labs, formative tasks are an important part of the learning process. Students can access out-of-class support via materials on the intranet, and can do so on the University network or from an internet-enabled home computer.
||Learning Outcomes Assessed|
|Component 1 ||1,3|
|Component 2 ||2,4|
Coursework 1: an individual animation (50% weighting).
Coursework 2: an individual short film (50% weighting).
|1.||BROWN, B., 2011. Cinematography: theory and practice: imagemaking for cinematographers, directors, and videographers. London: Focal Press.|
|2.||CHOPINE, A., 2011. 3D art essentials: the fundamentals of 3d modeling, texturing, and animation. Oxford: Focal. ebook|
|3.||O'HAILEY, T., 2015. Hybrid animation: integrating 2D and 3D assets. 2nd ed. Burlington, MA.: Focal Press. ebook|
|4.||PARENT, R. et al., 2010. Computer animation complete. Amsterdam: Morgan Kaufmann. ebook|
|5.||THURLOW, C., 2013. Making short films: the complete guide from script to screen. 3rd ed. London: Berg Publishers.|
|6.||VAN SIJLL, J., 2005. Cinematic storytelling: the 100 most powerful film conventions every filmmaker must know. London: Micheal Wiese.|
|7.||WELLS, P., 2005. The fundamentals of animation. Lausanne: AVA Publishing.|
|8.||WYATT, A., 2010. The complete digital animation course. London: Thames and Hudson.|